![Did 'Cities Skylines' Kind of Kill The City Builder Genre For a While? - Cities: Skylines General Discussion - Simtropolis Did 'Cities Skylines' Kind of Kill The City Builder Genre For a While? - Cities: Skylines General Discussion - Simtropolis](https://www.simtropolis.com/objects/profiles/monthly_2016_10/layout1.thumb.jpg.851f1c6ae209707c61e10036339b2d92.jpg)
Did 'Cities Skylines' Kind of Kill The City Builder Genre For a While? - Cities: Skylines General Discussion - Simtropolis
![Cities Skylines Performance on new M1 Pro (10cpu/14gpu). Game seems to no longer be limited by cpu performance. Will answer questions in comments. : r/CitiesSkylines Cities Skylines Performance on new M1 Pro (10cpu/14gpu). Game seems to no longer be limited by cpu performance. Will answer questions in comments. : r/CitiesSkylines](https://i.redd.it/v95jdqln3vx71.png)
Cities Skylines Performance on new M1 Pro (10cpu/14gpu). Game seems to no longer be limited by cpu performance. Will answer questions in comments. : r/CitiesSkylines
Cities: Skylines (Steam) - Game slows down after reaching 400k population | Paradox Interactive Forums
![AIDA 64: Cities Skylines Edition (learned new how to CPU affinity, C:S can utilise perfectly til 4c8t afaik) : r/CitiesSkylines AIDA 64: Cities Skylines Edition (learned new how to CPU affinity, C:S can utilise perfectly til 4c8t afaik) : r/CitiesSkylines](https://i.redd.it/9oxhv2gp1y631.png)
AIDA 64: Cities Skylines Edition (learned new how to CPU affinity, C:S can utilise perfectly til 4c8t afaik) : r/CitiesSkylines
![I can't believe it actually works. My second traffic processor with 514 transistors. : r/CitiesSkylines I can't believe it actually works. My second traffic processor with 514 transistors. : r/CitiesSkylines](https://i.redd.it/1q7f58n1wik61.jpg)